
Maincoon — The Highland Guardians
Leader: General Fluffgar Ironpelt
Government: Clan Council of Chieftains
Population: ≈ 12 million
Religion: Path of the Claw — salvation through toil and courage
Economy / Trade:
Exports: iron, forged weapons, hides, mountain timber.
Imports: grain, salt, wines.
Military:
~120 000 disciplined mountain warriors. Masters of defense, endurance, and cold warfare.
Elite Sector: The Stoneclaws — bodyguards of the Council, trained to fight blindfolded in blizzards.
Oracles:
Few, but revered: The Seers of Frostveil, hermits who read the patterns of melting ice to foresee conflict.
Myths & Legends:
Tales tell of Fluffgar’s Trial — when the General wrestled a bear that spoke in riddles. Some say the bear was a spirit of the mountains, testing the worth of leaders.
International Reputation:
Uncompromising, honest, loyal; seen as relics of older honor.
Organized Crime:
Rare. Smuggling minimal; clan law forbids deception.
Anti-Crime:
Clan justice swift; dishonor punished by exile into the snows.
Population Philosophy:
Work is proof of life. Lies melt faster than frost.
Foreign Policy:
Guard their borders, aid trusted allies, avoid entanglement.
Allies / Enemies / Neutral:
Allied with Purrinia, distant but respectful of Sphynxx, cautious of Persia.
Intelligence:
None formal; traveling chroniclers double as spies, exchanging news for shelter.
